

Browse a wide selection of books across all genres—bestsellers, new releases, and timeless classics. Whether you're into fiction, nonfiction, or something in between, find your next great read here.

The Internet of Things offers us an internet that is becoming more than just a mass of multimedia content. The IoT extends into the physical, real-time world using a myriad of tiny computers. It's a system of physical objects that can be discovered, monitored, controlled, and interacted with by electronic devices that communicate over various networking interfaces and can be connected to the wider internet.
Using the Web to Build the IoT is a collection of six hand-picked chapters that introduce the key technologies and concepts for building the application layer of the IoT. Dominique D. Guinard and Vlad Trifa , authors of Building the Web of Things, selected these specific topics to give you an overview of the Web of Things architecture, along with techniques for data ingestion, searching, security, and visualization. Plus, you'll get a sample of some other Manning books you may want to add to your library.

This Fifth Edition is completely revised and expanded to cover JavaScript as it is used in today's Web 2.0 applications. This book is both an example-driven programmer's guide and a keep-on-your-desk reference, with new chapters that explain everything you need to know to get the most out of JavaScript, including:
Scripted HTTP and Ajax XML processing Client-side graphics using the canvas tag Namespaces in JavaScript--essential when writing complex programs Classes, closures, persistence, Flash, and JavaScript embedded in Java applications
Part I explains the core JavaScript language in detail. If you are new to JavaScript, it will teach you the language. If you are already a JavaScript programmer, Part I will sharpen your skills and deepen your understanding of the language.

Making mazes with Python is a fun way to combine creativity with algorithms. You can generate mazes using techniques like depth-first search (DFS), recursive division, or Prim’s algorithm, where each method creates unique paths and patterns. With Python, it’s simple to represent the maze as a grid of cells and use libraries like matplotlib or pygame to visualize it. For example, you can start with a blank grid, carve passages by randomly choosing directions, and ensure every cell is reachable without loops.
Once generated, the maze can be solved using pathfinding algorithms such as breadth-first search (BFS) or A*. This makes maze-building in Python not only a great project for practicing data structures and algorithms but also an engaging way to explore visualization and game design.
Smarter, faster on what matters.
neusler
© 2023 NEUSLER, a neumeral technologies company. All rights reserved.
KOCHI, INDIA
Follow us